@startuml
sprite $pallet [48x48/16] {
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000000000044444014444300344440044444000000000000
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0000000006ADFFFAAAAAAAFFFCAAAAAACFFFAA1000000000
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000000000008FFD0000000FFF60000005FFF100000000000
000000000008FFD0000000FFF60000005FFF100000000000
0000000007CEFFFCCCCCCCFFFECCCCCCDFFFCC1000000000
000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000
0000000009EEEEEEEEEEEEEEEEEEEEEEEEEEEE1000000000
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}


!define GOV_PALLET(_alias) ENTITY(rectangle,black,pallet,_alias,GOV PALLET)
!define GOV_PALLET(_alias, _label) ENTITY(rectangle,black,pallet,_label, _alias,GOV PALLET)
!define GOV_PALLET(_alias, _label, _shape) ENTITY(_shape,black,pallet,_label, _alias,GOV PALLET)
!define GOV_PALLET(_alias, _label, _shape, _color) ENTITY(_shape,_color,pallet,_label, _alias,GOV PALLET)
skinparam folderBackgroundColor<<GOV PALLET>> White
@enduml